It’s not all fun in games during the development process: while the majority of the time things run smoothly, every development team has it’s share of bugs and bloopers. We’d like to share ours with you, in the hopes you’ll get a chuckle out of it! Now that you know all of the tasks and people involved in making Everend fully realized, it’s time to show you some of the things that can go awry along all parts of the pipeline. Equal parts hilarious and frustrating, we hope you enjoy some of the unexpected, confusing, and downright weird issues our coders and artists have to iron out before the game is released.
There was that one time Kaia was a robot:
And then afterward a strange, checkered alien.
After that, her textures weren’t quite right…
But that’s okay, we all know true beauty is on the inside! …Right?
Then Kaia was in motion which created it’s own set of problems, like her unquenchable love for river dancing…
As well as her tendency to occasionally leave some pretty important things behind.
We’re making a horror game now I think,
And I’m not even going to pretend I know what’s going on here.
All in all, bloopers and bugs aside… Development is running smoothly and we’re well on our way to a beautiful, exciting final product. We’ve had our share of laughs and groans along the way, but it’s all part of the creative process. After all, nothing ever good came without a little dancing, suddenly turning into a robot, or without leaving important facial features behind. Or something like that.
We look forward to having you play! Kaia does too.